GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- **GAME BUILD: 101.102.11673.0(#77209) 10590066
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Now that if we replace a building which have annex building(s) to other building,the game will delete his annex building(s)(for example,replace a TC to a castle,618 619 620,these will be deleted)
Though I don’t like this,it’s ok.over
But it do not efffect in the opposite case.If we replace a building to TC or gate or others,which have annex building(s),the game will not create new annex building(s),This leads to:
1,we get a TC without annex building(replace to TC)
2,crash!(replace to gate)
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- scenario editor
- new trigger new effect
3.replace a building to TC or gate or others,which have annex building(s),then test.
4.the game will not create new annex building(s)
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
replace a building to TC or gate or others,which have annex building(s),the game will create new annex building(s)
BTW we know if we relace a building to a unit(or unit to build),the game will delete building and create a new unit.I don’t want fixing it with this way
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
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GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
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