Bug report: Series X launch issue: Battle sound effects


:arrow_forward: ISSUE EXPERIENCED

Battle sound effects typically drop out after an hour or two of a match. Sword clash effects and dying unit grunts are the effects most likely to disappear, while other effects such as arrow noises always remain. Game needs to be fully quit out of (at the console level) and then reloaded for the effects to return.

:arrow_forward: FREQUENCY OF ISSUE

~90% of campaign scenarios played that took longer than one hour (roughly 200 hours of gmeplay logged)

:arrow_forward: REPRODUCTION STEPS

Play a match uninterrupted for longer than one or hour or so (real time, not game time)

:arrow_forward: EXPECTED RESULT

All sound affects would remain audible until the end of the scenario.

Bug still present after update.

Still an issue as of version 101.102.12638.0 (#78174) 0

Hi @Minimalis
Sorry for the late! This issue is already reported from past month, anyway I talked again with the team about this.
Thanks for the report!

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