-This often happens. The wolves probably are trying to attack several different units (in the same time) around them and it comes to this…
-Fenris Wolf’s animation definitely needs better animation/rework. His animation is actually an animation of a horse galloping. If not,just raise his head so that he looks straight and not at the ground.
-So the pharaohs can no longer use Empower on walls as in the old version ?
I like the old Death Animation more than in new version,i would like to see this old animation in new version, but if you at least can slow down the animation in the new version because it’s too fast…
This isn’t a terrible problem, but it happens that when I try to transport units in combat, the ROC can’t perform the animation of landing on buildings or forests, so this happens. The Roc should automatically approach the unit as it does when there is nothing underneath it…
Take a look at how the villagers are positioned around the main settlement in new version,and watch the animation,and then watch the possition and animation villager in old version…I would love to see old animation in new version.
Ok
this happened after i reset replay several times…
Youdefinitely need to change this tileset…Or change that each civilization has its own specific tileset, i.e. buildings ?
The effect of the ruins should last longer for 1-2 seconds, and the tileset that remains after the demolition of the building should disappear because after 30 minutes of playing the entire ground around the base becomes the same and ugly…