Hi !
I am calculating the speed of farm production by peasants in general, having made a huge simulation in Matlab. I received certain values and went to check them. Everything was checked at the moment of pumping ’ hand cart ‘. At this moment I got the main problem.
If the farm is located at a distance of 0 from the town center, it is the most efficient and gives the most food per second, then there is a distance of 3 from the town center, this is worse than the previous one, but in terms of efficiency it is in second place.
And then during the tests I notice that with the ’ hand cart’ I got the same values, throwing out the values of 165 seconds, which are obtained by an elementary calculation of the difference in routes 3 * 2 (reach and return to the farm) * 27 (number of trips when studying the Crop Rotation technology) / 0.978 (speed of the cross with the pumped ’ hand cart’)
Is it possible to find out whether this is a bug or if there is a blocker in the game on the amount of food per second that you need to know.
I personally need to know this for the mathematical analysis , which I am doing right now
This would be a good answer, but I’m specifically interested in whether there really is a speed block.
Here in the video, and even now with live tests, it turns out 0.4 food per second or, as shown in the video, 24 food per minute.
If we try to make a mathematical simulation, using the speed of 0.53, which is initially embedded in the cross, calculate the distance that the peasant will travel, etc., we will get the answer 0.44 food per second, which is like 26.4 food per minute.
It would seem not so much, but this already calls into question the effectiveness of the fishboom.
I’m interested in this from the point of view of the mathematics of efficiency and the miscalculations here are very important.
If there really is a block of 0.4 speed for non-unique civs, such as the Slavs, for example. Then everything falls into place.
But still, I want to consider this a bug, since information about this is not indicated anywhere, even on the AoE2 wiki
I’m not sure if i understood the question, but with hand cart farms with 3 distance are almost as efficient as 0 distance, to the point where a rounded up result could return equal values.
I think the issue is youre placing your farms near the shopping centre, try putting them near the airport instead.
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sry, some word i don’t know and use translator, my bad, but 111111