Buggy map in Let's Go scenario

  • Game Version: 100.17.18697.0

  • Build Number: 447449R

  • Platform: Steam

  • Operating System: Windows 10

Issue:

Playing FOTT #15 Let’s Go, the map bugged out after escaping prison and reaching the base at the start of the game. The whole map became visible (not sure if that’s intended but it didn’t seem like it) and some enemy buildings in the fog of war had the yellow player colour instead of the correct colour like most of the other buildings. When they came into my line of sight, they displayed correctly, but then would go back to yellow when they went back under the fog of war.

I haven’t played the level again to see if it happens every time.


noticed a similer issue in mission 21 where the buildings show as cyan when in the fog of war (the color used in previous versions) but then as orange when revealed.

I think I have seen the wrong player colour in some other cases too.
My assumption is that there is a trigger that chanced the owner of those buildings after you escape the prison and for some reasons it doesn’t consistently apply to all none explored buildings.