Hera had a best civs tierlist (not arabia, but all maps, standard settings (or maybe 9 vill start…was was right after his TCI tournament which was 9 vill start)) and he put Bulgarians near the very bottom.
And just to be clear Hera’s list is a competitive list, where as ornlu’s video (which the OP is referencing) incorporates a lot of identity considerations, qualitative design considerations, etc. So I’m not saying Ornlu is wrong, just going to use something Hera said, but make it clear this isn’t the type of argument I’m making.
Per Hera (much simplified), Bulgarian late game, your bonuses push you toward a double melee comp but those don’t work well.
And something he said about the Lithuanians in that same video I think is also insightful. Basically you hit castle and you either want to go monastery->monks + army to pick up relics, or put down a couple TC’s to benefit from the +100 F, but it’s difficult to take advantage of both.
There are elements that don’t complement each other but rather are two different somewhat mutually exclusive strategies.
If you want to take advantage of bagains AND stirrups you’re forced into a double melee comp…or I guess, you could be a fancy pants and have THS with CA and siege in the back with Stirrups Hussar raiding. Sounds like teching into quite a few disparate things, especially CA, but at leas the militia line is free and BS upgrades cost less food. But it’d be a double gold comp.
but having CA as the backline to THS seems kind of like a waste. sure they can get outta dodge if things go wrong, but they’re intended purpose is to be a more expensive arb (i know bulgarians don’t have access, just a comparison) and not really use their mobility. sure CA have +1 atk so not a complete loss.
Maybe you could try CA with Hussar, but then Bagains is useless.
It seems to me that Bulgarians have bonuses/UTs that are individually good, but don’t complement each other that well. If Bulgarians were doing well in the ladder I’d be less critical. ok, they’re UTs aren’t complementary but either is an acceptable route to victory. Well seemingly not so much.
So you have a civ that by nature of having no eco bonus AND having cheaper blacksmith upgrades, almost forces you to play aggressively to inflict damage, which makes you predictable and thus harder to inflict damage, but then by late game, you basically have to choose which UT you don’t want to take advantage of. If they had an eco bonus then maybe it’d help either strategy, and make early aggression less obvious and therefore hopefully more effective when you opt to go for it, and the late game UT semi-non-compatibility wouldn’t be as much of an issue.
Alternatively, you could try changing them so their bonuses/UTs gel better together, but IDK what that would be. Bulgarians seem like a civ that are less than the sum of their bonuses. As it is right now, you’re choices are double melee comps, double gold comps, and/or comps that don’t take full advantage of your UTs, all on the back of a weaker eco.
Maybe…have bagains be reworked into a bonus (can’t have milita or MAA with +5 melee armor, but something like +1/+3/+5 maybe, tho it’s kinda similar to the Teuton bonus) and then a different UT to spice up their CA??? maybe kamandaran for CA??? then if you went THS + CA or Konnik/Cavalier + CA then it wouldn’t be double gold comp. and CA and cav work better together than cav and infantry so the UTs wouldn’t be as mutually exclusive. While I think that would work better IDK if bulgarians being pushed toward CA is good for their identity, and it’s also potentially fixing a problem by just buffing them, which seems like an inelegant solution.
Steppe Lancer could help situationally and be better for their identity than CA. SL can be good from breaking through palisades. Gives you a second chance to inflict damage in early castle. I know giving SL to more civs is a divisive topic tho and it doesn’t really address the semi-non-complementary UT issue.