-
Game Version: Premium
-
Build Number: v.100.18.46960.0 (571248R)
-
Platform: Steam
-
Operating System: Windows 11
Issue:
AI in 6th misssion did attack only once at the begining and then not a single time in 17 minutes of the first phase. This was on Moderate difficulty. In Original game there were “scout” attacks like every 2-3 minutes with big attack coming if you didnt catch the scouts.
Trigger Event:
(possibly) kill enemies too fast so the scout isnt able to run / dont use god power “Bolt”
Repro Steps:
- Launch the mission on Modrate difficulty
- Wait for first attack (mine came from south)
- Eliminate enemies fast and without god powers (so the scout doesnt start running back)
- enemy doesnt attack for rest of the missions first phase…
Note the bolt god power kept blinking for rest of the mission duration until used. So i think some of the AI triggers broke because player is expected to use it on the fleeing scout and when it doesnt happen enemy AI logic /triggers break.