Campaign - Trident 06 broken

  • Game Version: Premium

  • Build Number: v.100.18.46960.0 (571248R)

  • Platform: Steam

  • Operating System: Windows 11

Issue:

AI in 6th misssion did attack only once at the begining and then not a single time in 17 minutes of the first phase. This was on Moderate difficulty. In Original game there were “scout” attacks like every 2-3 minutes with big attack coming if you didnt catch the scouts.

Trigger Event:

(possibly) kill enemies too fast so the scout isnt able to run / dont use god power “Bolt”

Repro Steps:

  1. Launch the mission on Modrate difficulty
  2. Wait for first attack (mine came from south)
  3. Eliminate enemies fast and without god powers (so the scout doesnt start running back)
  4. enemy doesnt attack for rest of the missions first phase…

Note the bolt god power kept blinking for rest of the mission duration until used. So i think some of the AI triggers broke because player is expected to use it on the fleeing scout and when it doesnt happen enemy AI logic /triggers break.

It does the same in ludicrous difficulty

Hello @W4RP_G_CZ - thank you for bringing this to our attention. We are tracking the issue and expect a fix to be released in the next patch.

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