Can the mechanics of training soldiers be optimized?

Such as,I have 5 stables.When I use hotkey to select all of them,and click the Hussar icon and Dragoon icon to training 5 Hussars and 5 Dragoons,all of stables will train 1 Hussar and 1 Dragoon rather than one of stables training 5 Hunssars and another training 5 Dragoons at the same time.
Because I don’t like using number to control the buildings,I always use default hotkeys and the second method can save much time of training.
Hope the authorities can optimize it.Much appreciate!

Hold shift , then they will create 5 or as much as you have resources for.

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Well, I think the issue is that if I have two stables selected, and I hold shift and click hussar and dragoon, it will queue 5 hussars and 5 dragoons on the same stable.

It doesn’t optimize the mechanism to distribute the dragoons to the other stable.

Unless I’m much mistaken.

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If you have enough resources and pop available, it will queue 5 hussars and 5 dragoons at both stables, for a total of 10 hussars and 10 dragoons.

There is no proper optimizing mechanism, but the game will attempt to use all buildings selected at the same time.

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Yes. Indeed.

I kinda prefer a system where your clicks specify exactly how many units you train. So I select 10 stables and click hussar 5 times, I get 5 hussars, not 50.

I think that’s the AoE2/4 system.

That… Does not make much sense to me…

That worth when units are created 1 by 1, in III is a bit useless since you can train blocks of 5