Can we have a unique sound when a villager is getting damaged by a boar?

I think i would lose far less villagers that way. Right now there is no sound associated with being attacked by the boar and i keep forgetting the villagers i sent that way. Thanks!

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I always wondered why the “attacked by wild animals” sound would not play when a boar hits your villaget. Makes perfect sense to play, when i think of it.

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Tbh I wish we had at least 4 different “getting attacked” sounds.

Military under attack. (Most units and defensive buildings)
Civillian under attack. (Markets, Villagers, Trades, etc…)
Town-Center under attack.
Animal attack.

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