Can we increase torch damage?

Basically, siege is too tanky. It’s really hard to get cav in range to attack siege and when you do their damage is just not enough. If we increased torch damage, specially in castle and imperial I think that would be really good for the game. It would also make it more viable to engage buildings without siege which I think would be healthy to the meta as well.

1 Like

I think there hold be balance around vils.

Something just doesn’t feel right to me about the proper play being to torch things down with vils.

I agree that it doesn’t feel right at the moment.

Cavalry should really do significantly more damage against siege units. I mean cavalry is a counter of siege units. Bombards shoot cavalry away like flies. I would very much welcome a strengthening of cavalry against siege units.

1 Like