Say not to attack walls, how to generate such trigger?
You need an AI script for that. Set the strategic number for wall targetting to 0, so instead of 1 like in my screenshot, you would have a 0:
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can’t we do with scenario mode?
No, you can’t do it through the scenario editor. Well, I guess you could try using the trigger to disable object targeting, I’m not sure what the AI would do about that.
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Where is the script available for UGC maps that are already created!