Has anyone noticed this so far?
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so just to be clear - original, only one medusa special attack is on cooldown vs retold all medusas specials go on cooldown?
In the old version, if an enemy unit is petrified, the other Medusa do not use their special attack, which is normal ( algorithm/engine/script calculates in milliseconds who cast the special attack first and stops other casters)
In new version as you can see,you can use 5 special attacks at the same time on same unit which is wrong and bad…
Technically the medusa special don’t insta-kill anymore, so having more specials on the same unit make sense.
HOWEVER, it should, of couse, not overkill a unit. Otherwise the medusas are wasting their specials.
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