Its far mkre then two wrongs from a historical accuracy standpoint…but clearly that doesnt matter to you.
If it did youd have been complaining about historical accuracy far befoee now
Its far mkre then two wrongs from a historical accuracy standpoint…but clearly that doesnt matter to you.
If it did youd have been complaining about historical accuracy far befoee now
Italy was a hub of the Silk Road, second in importance only to the Ottoman Empire and Persia.
And Fergana, and Bactria, and…
But I’m sure you’re still campaigning for Chinese to get gunpowder units.
.
You know what, fine, remove the caravanserai altogether. It’s early enough in the civ’s lifetime that they can be rebalanced around the removal. It’s not going to be added to other civs either way, because those civs are already complete and work well and don’t need big changes.
This is why we can’t have nice things.
I dont see you complaining about frankish throwing axeman, mamelukes, meso civs with steel and xbows and siege and thr wheel, i dont see you complaining about gold just laying on the ground or villagers working without sleep. Nor archers neber running out of arrows…
No need for over-excitement. One topic per thread is adequate.
Point is you don’t have any history of complaining about historical accuracy period. So why start now? You clearly didnt care before about it.
Please, don’t encourage people to complain more. ![]()
Would you be willing to educate me on this? Why is Silk Road being an Italian UT wrong? I’m curious.
giving the tech to Italy is just like giving Caravanserai to Hindustanis. it isn’t completely off (like giving either to the Aztecs would be), but still justifiable
Turks Arabs etc. get markets with bonuses already, so it’s not like their trade is totally absent from AoE 2. It’s just not present in the form of a unique building.
Point is. This game has literally never been historically accurate. Accuracy has always taken a backseat to gameplay and balance. It has been historically influenced but thats a far cry from accuracy.
Precisely because these civs namely Saracens, Turks and Persians are the main representatives of the silk road. They should definitely preserve the caravanserai. The Hindustanis the formerly Indians, would only be second choice for this building, like the Italians these are. It would be therefore so easy, to implement this correctly for the devs.
Shoulf we also limit archer ammo and make them replenish every so often? Feed horses? Have real gold mines? Take siege away from meso civs? Give gunpowder to chinese? The list goes on and on
Balance must be maintained. This game has never put accuracy before balance.
correctly? maybe, but at the cost of balance
Exactly. Persians are already a team game powerhousd in late game. Imagine them with this. Saracens just got two late game buffs. This would be icing.
Turks composition is all about gold so yeah…
Life was so much simpler when all of India was just one civi.
I think it’s partially because of Marco Polo’s (alleged) journey to China through the silk road but also because a lot of goods from there ended up in the Italian city states, making them one of, if not the wealthiest cities in Europe. Again it’s one of those techs where the dev’s choice was probably not the first or most obvious one, but it doesn’t come from nowhere.
If you take a look at the map TwerDefender posted, you can see that the Silk Road already existed in the 1st century AD and it wasn’t new back then.
Arabs and Turks therefore also had minimal impact on the creation of these trade routes. They simply let it continue existing when they came to these regions (Turkic people would be an exception in some cases, as they lived in these areas previously).
So that’s a good argument Saracens and Turks don’t deserve a Caravanserai. My point being you could argue about this forever as in reality these trade routes were highly interdependent and many civilizations could receive them from a historical perspective.
Exactly. It’s so easy to implement and so appropriate.