Cards that change the way a civ is played - another fanfic

Here I am with another aoe3 fanfic concept! I’ve been interested lately in cards that change certain units/buildings, or even change the civ’s playstyle a bit. US and Mexico have a few of these, among a few other civs. I’ve realized the native civs are sort of neglected in this area! They have had the same build orders and strats for years so I thought it would be fun to come up with a different way to play Aztec that targets their most important mechanic:

NEW CARD:
Advanced Community Plaza (III) - Transforms the Community Plaza to the Community Temple. Villagers and Warrior Priests can no longer work at the Community Temple. All current and future Warrior Priests are transformed into Shorn Knights. All current and future Warriors are transformed into Tlamanih Levies.



Community Temple - Passively works as if 8 VILLAGERS (4 Priests) are tasked to it. Can be set to TWO separate Ceremonies at once.

Call of the people ceremony (Spawn warriors) - REMOVED


Techs available at the Community Temple:


(NEW) ABILITY: Mobilization(120f, 120c) - Call a handful of Tlamanih Levies (5) to your military gather point. Build limit still limited to 10 units. Cooldown 160 seconds.



(NEW) Tech: Festival of the Gods(150f,150w,150c) - For 60 seconds, Community Temple gains 20 VILLAGERS(10 Priests) worth of work rate.



(NEW) Tech: Ceremonial Warriors(200w,100c) - Tlamanih Levies no longer lose HP, Skull Knight and Shorn Knight train time slightly reduced.



(NEW) Tech: Altepetl(300c) - Permanently gain 4 VILLAGERS(2 Priests) worth of work rate for the Community Temple.


New Units:


(NEW) Unit: Shorn Knight - Warrior Priests gain +0.75 Speed, +5 Hand attack, the DEFLECTION ability, and a very slightly reduced train time. Now counts as a Knight. Still cannot siege.



(NEW) Unit: Tlamanih Levy - Native firepit Warrior with +20% HP, +20% All actions damage, and x2 multi vs OUTLAWS and MERCENARIES. Only decays down to 50% of HP. Shadows in IV, and V. Uses an atlatl+shield.

=========================================================================

I’m pretty aware this concept is overloaded/bloated with additions and features but these are mostly just a combination of ideas for different ways the Comm plaza can function, especially for the Aztecs! I imainge the other Native civs would have a vastly different “Advanced Community Plaza” card. A card like this in the game probably wouldn’t actually have all these features anyways.

8 Likes

Aztecs and Inca should have a temple from the very start. The Community Plaza is a low effort fire pit replacement that is worse in every way.

9 Likes

That would also help (well tip of the iceberg) break up the Native Americans up a bit more with a bit of regional variety, or even a way of splitting centralised native states vs confederate tribes (and nomadic/semi-nomadic tribes).

2 Likes

The funnier part is that the Kancha conceptually is already a plaza for the most part.

2 Likes

another fanfic - that’s one of the most honest and charming things I’ve read here

1 Like