GAME INFORMATION
- GAME BUILD #: 16271343
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
In games where both Greece DLC and standard civilizations co-exist, whether the Castle / Fort counts towards player survival appears to depend on whether Player 1 is Greek or non-Greek. If Player 1 is Greek, Forts count towards survival (for all players) but Castles do not. If Player 1 is non-Greek, Castles count towards survival (for all players) but Forts do not.
I have only tested this in Single Player.
Standard buildings that are common to both Greek and non-Greek civilizations (such as barracks) do not seem to be affected by this issue.
FREQUENCY OF ISSUE
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
- Create a custom scenario with three players. Give each player a castle.
- Run the scenario with Player 1 and Player 2 as Athens, and Player 3 as Ethiopians
- Player 3 will automatically be defeated despite having a standing castle.
- Run the scenario again, but this time with Player 1 and Player 2 as Ethiopians, and Player 3 as Athens.
- Players 3 will automatically be defeated despite having a standing fort.
EXPECTED RESULT
In the scenario above, all three players should be alive as they still have a standing military building.
Whether the Fort / Castle counts as a remaining military building should not depend on Player 1’s civilization.