Cavalry pathing (esp. when patrol) is broken again

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: latest (ROR release, 16. 5. 2023)
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:arrow_forward: ISSUE EXPERIENCED

Cavalry units pathing seems to be broken again. The units bump into each other, even when they are able to go around, they randomly stop and wait.

:arrow_forward: FREQUENCY OF ISSUE

  • close to 100% of the time / matches I play (ALMOST ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Create a group of 4+ cavalry units (the latest test I add was Frank scouts).
Then patrol on either attack or stand ground stance. Instead of working, they struggle to find targets, bump into each other and sacrifice themselves.

Here’s the steps to reproduce the issue:

  1. Create 4+ cavalry.
  2. Patrol them against a group of enemy units in a rather open space (or a wide chokepoint).
  3. Observe.

:arrow_forward: EXPECTED RESULT

Units will fail to surround/engage the enemy.

:arrow_forward: IMAGE

As a new user I cant add attachments, so here’s a link for two clips from the aformentioned gameplay.
https://drive.google.com/drive/folders/1Gp1zEzSAtnH2kjC05Zrp8gpHqe-my7pQ?usp=sharing

:arrow_forward: GAME FILES (SAVE / RECORDING)

The link above contains the game replay.