Celts siege rams glitch

there has to be something wrong with celts siege rams.

they r going through fortified walls and whole base extremely quickly.

Mongol siege rams go even faster

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“-Celt siege units fire %25 faster”

This bonus effect rams too. When generic ram finishes 4th hit, Celtic ram finishes its 5th hit. (If you want to test in scenario editor don’t count first hit)

In other words, ram reload time is 5 seconds. But Celtic ram reload time is 4 seconds. So they attack faster, fire faster looks like Trebuchet, Mangonel and Scorpion only bonus but it effects all of siege. (Siege Tower has 0 reload time).

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