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Game Version: v.100.18.40371.0 (Premium Edition)
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Build Number: 564659R
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Platform: Steam / Microsoft Store / Xbox / PlayStation
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Operating System: Windows 11 / Windows 10
Issue:
A number of changes mentioned in the patch notes doesn’t seem to have been implemented including Raiding Cavalry still having a 12 second training time, (not 10 as stated in the patch notes.) The Baolei does not have its updated resource costs and pierce attack changes. Feel free to add on to this post if necessary.
Edit: 1: Kuafu and Kuafu (Hero) have their AbstractSiegeWeapon and AbstractTower multipliers unchanged and are therefore not reflecting the changes mentioned in the patch notes.
Edit 2: regarding Bronze; the playerrelation “tag”is currently set to “Self” instead of “player” this causes the Bronze godpower to actually affect enemies directly and not just in a visual way. See here additional details and discussion: Bronze affect every players - Age of Mythology: Retold / Report a Bug - Age of Empires Forum
Edit 3:
Migdol Strongholds appear to have the wrong costs associated with them (currently 600 and does not reflect patch notes). Please see linked thread below for more details. Additionally, the Build points for Hill Forts are incorrect causing them to have the wrong construction time. Range of Slaughter is also unchanged. (See posts provided below for additional info).
Trigger Event:
Changes aren’t implemented.
Repro Steps:
None, beyond making sure fixes are implemented correctly. ![]()