Game Information
- Platform: Steam
- Version: 101.103.12349.0 (#143421) 18209429
- Operating System: Windows 11 (24H2 build 26100.3775)
Issue Experienced
- Making a Building with “Food Storage” Resource Storage provides gold on Chronicle 3 civs.
- Working properly (as expected) on non-Chronicle civs.
FREQUENCY OF ISSUE
- 100% of the time / matches I play (ALWAYS)
But this will not occur on usual situation.
REPRODUCTION STEPS
- Using Editor, create a trigger and add a “Modify Attribute” effect to buildings that have 3rd Resource Storage as Food (scope of Wu bonus)
- Set an attribute as “Amount of 3rd Resource” and appropriate operation and quantity (“Add” 1000 on image)
- Set a Player 1 “Civilization” as any of Chronicle Civs on Players Tab (and set Wood fairly enough to build)
- Start a Test and build that specified on step 1
- Can check other civ behavior with changing a non-Chronicle civ on Players Tab
EXPECTED RESULT
Adding resource as much as specified value and type in Resource Storages after built in any civ.
IMAGE
GAME FILES (SAVE / RECORDING)
repro1.aoe2record (706.5 KB)
repro2.aoe2record (705.1 KB)
Two records with Chronicle civ (Achaemenids) and Non-Chronicles (Armenians)