Chronicles style Campaign look for AoE2 Campaigns

I personally think it is uglier than the classic look of campaigns. What is your opinion on it?

  • I like it.
  • I am neutral on it / I don’t care.
  • I hate it.
0 voters
1 Like

Hate it may be a strong word because it doesnt make me angry it just makes me deeply sad

4 Likes

It looks cheap. Like copying the cool kid (Chronicles) to remain relevant.

2 Likes

I am really sad about this change. It is a downgrade. I hope they realize it and change it back to classic look.

8 Likes

I still hate how it was added for TLC instead of giving it the original one…Also not a fan of the legendary difficulty.

4 Likes

Why not? I thought that a new harder difficulty was the only good thing about it all

For certain missions in Chronicles and even 3K (I disliked the campaigns but did it anyways) it was done well while others felt more grindy…Perhaps an overall design of certain levels rather than the legendary difficulty itself.

4 Likes

Legendary Difficulty is just Hard with a new name.

2 Likes

I don’t want to say hate. I don’t prefer it over the old campaign menus but between the V&V and V&V2 deceit, the irreconcilable inclusions into the game that are 3K, and the absolute Frankenstein’s monster that Khitanguts are (and to a lesser extent the Xianwei)…there are just so many much worse things.

New Campaign menus, 4/10.

If the devs apologized for their repeated deceit, fixed khitanguts, removed 3k, AND…went back and re-did every old campaign menu in the new style, i’d be absolutely ecstatic.

2 Likes

Oh no, I thought this would only be for 3K and Chronicles… I like new stuff (not this one) but it’s going too far from a Definitive edition.

6 Likes

I just want consistency, man.

The new menu looks horrible when put up to both the Chronicles campaign menus and the Classic campaign menus. It’s trying to be both, and it sucks at both. Full stop.

I just want to say, for being supposed “fans” of the series, the Fallen Empires team is becoming more and more detached from what longtime fans here, on Reddit, on Steam, and more are wanting. The whole point of their appointment was to keep the spirit of the game alive, not to experiment, not to innovate, not to change. They aren’t supposed to be like the Chronicles Team, who’s entire spiel is to do a side venture on the engine for ancient times.

FE inherited a system that worked so well, it kept the game alive longer than much of the modern fanbase has even been alive for. Why they choose to screw up the winning formula is honestly baffling to me. Why they are trying to change everything up is just… confusing. It’s honestly not working;

-RoR essentially flopped by them being lazy, not adding an actual ladder or support post-launch, not adding AoE1 Campaigns like they promised, nor giving us a Roman Campaign in AoE2 once they decided to give in to the community and it to us fully, even if it took a few months to create it.

-V&V flopped due to an initial lack of, then intentionally subversive advertising, not to mention offering fully free community scenario content + 5 (really 3) new scenarios for a full dlc price tag.

-3K was an absolute shitshow, pairing (what I consider to be, some may disagree and it’s absolutely understandable) an actually good freemium update and 2 (really, 1 and a Frankenstein of 2) Medieval civs with The most 1-dimensional, half-baked, cobbled together collection of “civs” and their campaigns this game has ever had the misfortune of hosting. So half-baked, in fact, that they not only took the Fantasy rendition for their source rather than the readily available Records, they never made it to the point of the campaigns where they even became kingdoms. They stop at the Red Cliffs, years before the founding of the kingdoms themselves.

-And now, TLC. The first “normal” dlc in years. The first base game dlc that’s gotten me excited since Mountain Royals. And they try to copy the Chronicles Team’s formula with the Campaign interface by merging their style and the Classic style into another Frankenstein invention that really just can’t do justice to either…

Cysion specifically, but also the rest of FE: please, just stick to your lane. Do what you’re actually good at: making Classic content. You proved you could with Dawn of the Dukes and still make good additions to the game without all of these experiments. I want more of that. That’s all. Just more Classic Content is all I expect out of y’all. Keep that style up, keep the theme of the game intact, and I’m OK. Really, that’s it. If you want to experiment, help the Chrinicles team with their content, but stop injecting that into Classic AoE2. Please.

15 Likes

What a horrible and unnecessary change. When it happened in the 3K DLC I thought it would be a one-off only because of its campaigns explicitly based on a book.
Man, I was expecting a new tab for Mesoamerica and South America, just like I did for China. It’s really sad to see what’s happening to campaign content since RoR(Chronicles is CA content).

Why fix something that doesn’t need to be fixed?

12 Likes

Hate is precious like love so let’s not waste it for this which just shows for the thousand time the lack of coherence they have, stacking things on top of each others in hope they don’t crumble rather than creating something harmonious and organic.

A few days ago I said the only way they can fuck it up this time is with the campaigns and this doesn’t seem a good omen. Wouldn’t be surprised if I was right and they look like the 3k.

4 Likes

Pardon my ignorance, but can someone post a link or screenshot so I can see this, please? Not sure what people are talking about.

Not sure if this was deliberate, but I’m going to start using it nonetheless – Fallen Empires and Microslop.

4 Likes

I saw it when Ornlu was talking about it earlier yesterday in one of his videos.

And yes, it was deliberate.

3 Likes

I saw the campaign UI in Ornlu’s video (from 2:49):

A screenshot:

7 Likes

Thanks. It has a sort of cheap toy packaging aesthetic to it, plus the portraits of the campaign protagonists look really similar. I wouldn’t say I hate it, but it’s not great. I dislike the inconsistency with other campaigns more than the style itself.

I see they’re sticking with the decisions mechanic. Hopefully it won’t be as buggy in this DLC as it was in Three Kingdoms, but I don’t have high expectations.

10 Likes

The problem is that we cannot switch to another region of the world, first we must click on Back. One unnecessary click. having the portrait of a hero is other thing than having an object (until The Mountain Royal) I think it’s better to make a south American map with 3 classic icon for the campaign.

14 Likes

If the classic style wasnt so pretty and atmospheric I wouldmt mind

But the uniqueness and immersiveness of AoE2’s UI imo helped make it memorable

This just looks like its leaving that behind, kinda like the menu

10 Likes

Yes, these two are responsible for Deception Edition.

5 Likes