No, it is not. If this were the case, the goal of the game wouldn’t be to defeat the opponent by destroying his or her base, but instead by composing nice music, by producing the best food or by building the most beautiful building.
If military is the sole factor, the English shouldn’t even be in.
Yes, it should. The reason why England (or Great Britain) later colonized the world is not because they were weak during the Middle Ages, but then suddenly some magic fairy appeared to turn them into a huge military power.
No. It was a long and gradual process, rooted in endless competition with its European neighbors, a militaristic culture of honor and glory, and always keeping searching for the next level, that led to England being able to colonize much of the world.
Heck! Even while Spain colonized much of the Americas, they STILL were unable to take England. They took the Americas, but were unable to take Little England. I daresay that England is the perfect candidate for AoE4, because it reaches it peak in the ‘Imperial Age’, while it was just a relatively irrelevant region in the ‘Dark Age’.
Here I compiled some of the greatest medieval powers according to the wikipedia:
Wikipedia can be rewritten by anyone, so I’d like to take it with a grain of salt in General (although I gave a wikipedia link myself to quickly point to a list of English-French wars…
).
The wikipedia page you sent basically takes a look at the world and then per region asks itself the question: “What were the great empires of this region?”. What you then get indeed includes Mayans and Incas.
The problem with your approach is that it creates the impression that Inca’s are equal in strength versus for example the Turks or the Byzantines. This is complete nonsense. There is a technology gap that makes it impossible for the Inca’s to battle these other factions. They can ambush little groups of better armed men in the jungle (which they did of course), but they cannot win a real battle. It is basically the same as looking at Africa today, concluding that Egypt is a very strong power on that continent (source: https://www.globalfirepower.com/countries-listing-africa.php) and then saying: “Oh hey! Egypt can compete militarily with China or with France”.
England was just a fraction of other nations at the time. If they were pitted against any nation in AoE4 besides France, I guarantee a loss. They could barely hold off the Picts and the Vikings during the early middle ages. I’ll post a picture, second one.
True, true. You’re right, but that is besides the point. AoE4 looks at the entire period between 500 and 1500. Having a weak England in the beginning, but a powerhouse later on (which ultimately colonized the world) is a nice progression from Dark Age of Imperial Age. A weak group, became a huge military force later on.
The same can basically be said about the Rus. You could argue that the Rus should be removed from the game, because in the very beginning, they were just a small wooden town that really wouldn’t be able to hold off a French invasion.
France was also divided, and at the time of the 100 years war they only owned around half of their rightful land. They were essentially a mini HRE at the time.
Being internally divided and being at a very high level in the area of military are two distinct themes. They do not exclude one another.
The Ancient Greeks were internally divided, but still one of the strongest militaries of that time period.
The Holy Roman Empire also consisted of little regions that occasionally fought one another. The Mongols got divided into four blocks after Chingis Khan died. These four blocks still were major powers for a few hundred years.
In the case of the Ancient Greeks and the European nations it can even be said that being divided and having this internal competition leads to military progress, because of the constant improvement as described above. (Although this can also be a problem, because if the Ancient Greeks wouldn’t have been so internally divided, they could have been able to hold off the Romans).
This very same analysis (constant internal competition, a culture of honor and glory, constant military improvement) can also be made about Europe as a whole. Unlike China, Europe has never been united by a single power. This has led to the culture of military competition to continue basically all the way from the ‘Dark Ages’ (let’s say, the fall of the Roman Empire) until the First World War (where things went wrong in a catastrophic way, which also immediately ended the 1000+ years culture of honor and glory. The First World War destroyed the European ‘soul’ in a certain way),
Likewise, a large and internally stable empire could over time lose its strength, because there is not much incentive to improve. Yes, there is a very deep history of philosophy, science, etc. but there isn’t the same ‘pressure’ to keep improving the military. There is no absolute necessity! China at some point just didn’t have anyone in its region that would challenge it. In their view, Japan was just some island of ignorant people who were fighting amongst themselves. The Steppe Nomads in the North and the West were ‘under control’, they thought. So, an empire can be very large and wealthy, but can suddenly be challenged by an unusually strong foe (hello Chingis Kahn) that they suddenly get overwhelmed.
For ‘some’ reason, ‘Europe as a whole’ only had this happen for a little bit at ONE occasion: when the Turks invaded and got all the way until the gates of Vienna. Other than that ‘Europe a as a whole’ has always resisted the Jihad from the South and the Nomads from the East. ‘Europe as a whole’ was generally speaking stronger than any force that came from outside pf it, as a result of its endless internal competition inside of it.
And exactly THIS is why I don’t understand people who argue that the French or the English are too weak in comparison to the Chinese; because this REALLY is a misconception.
, but fun fact, Polynesians found South America at one point. I’ll link a page because it’s actually really interesting. Spent some time reading up on it at the local archives a few days ago.
You could also argue that the Sámi, the Inuits and similar tribes actually ‘discovered’ America through the north, because what is Greenland other than an extension of Canada (if you look at it using Google Earth instead of Google Maps)? I am sure that the inhabitants of Greenland interacted with the inhabitants of the southerh part of ‘Canada’, whom then interacted with the ancestors of the current ‘native Americans’ that now live in the USA. Also, there are alternative analyses of history - which might be correct - claiming that the Mali Empire also reached Brazil. The distance between West Africa and Brazil is quite small if you look at a map.
However, none of this implies that these groups also were the strongest military between 500 and 1500.
So, I fully agree with you that the Polynesians having reached the Americas is very interesting, but it is also off topic and it does not mean that it makes sense for the Polynesians to be included in the game.
Even Spain shouldn’t be put in the game JUST for ‘discovering America’.
Conclusion is that MOST nations, races, tribes and empires that existed in the period between 500AD and 1500AD should not be included in a game that is about military power. This also includes the civ concept that this topic is about.