Ok so first off I think we can all agree that Civ Picking is like cheating. because it basically improves your winrate greatly like a hack for example (like auto conversion, no fog of war etc.)…
So since these people basically have a cheat on (like picking franks every game so they get into Elo’s they not suppose to be in) I think they should be the ones to have the majority.
Additionally, this is how the game was played for 20 years, + you can’t counter pick the civ as you don’t see them. If I would see their civ I could at least pick accordingly and counter their civ, which would make civ picking not as OP as it currently is and the game more tactical.
You see back in the good ol’ Voobly days where players didn’t lame or Vill war on Nomad to compensate their lack of self-love and human decency, people didn’t pick civ because it was visible to everyone and you could counter pick - hence everyone went random.
Games were enjoyable and the game was more diverse, you could get into new situations and we would also see civs that are not as good.
Being a Pocket Korean for instance is not good, but it gives you an opportunity to show your skill and prove your flexibility. Literally, any infant can pull off the same Build Order with the Same Civ in the Same Position (Flank or Pocket) and the skill ceiling drops significantly. We already have so many QoL changes that help the player and require less and less APM, Coordination and Skill. We should at least make Random Civ the default. While I agree that the QoL changes are helpful to attract newer players and make the game more enjoyable for older folks (30+) -Picking Civ shouldn’t be one of it, as it’s monotony is boring and probably causes a disturbance in the Elo System.
Furthermore, since we know what Balance Team we have we can certainly never expect the game to be balanced ever and therefore we need to limit the accessive civ abuser with my following suggestions:
Random Civs are given to all Players if 4 Players enabled it (currently decent player need 50% +1)
Random Civ Option is enabled as default (Since Random civ is the neutral, non-cheating way of playing the game)
If you are not happy with these changes I’d suggest to only implement them in Fun, Non Ranked modes like Quick Play and Battle Royale.
And to address all civ abuser:
You don’t have skill because you perfected one build order with one civ, eventually, the civ will get nerfed and you fall back to your real elo, means that the civ you like to play and enjoy the most will eventually get gutted because of you. You can’t dodge the elo that matches your skill just because you play civs with 53%+ winrate. (btw falsified and higher than 53% because random’s get that civ too and haven’t perfected one build order with one civ).
There is no point in abusing a civ or lame to win games, If you instead play multiple civs you get to play a wider variety of the actual game and you don’t ruin the fun for people who don’t want to tryhard.
You can go ahead and pick them in any tournament where there is money on the line, but elsewhere its just sweating tryhard.
There is no point, just go Random and be decent, you are better than this, you don’t need a specific civ to show your skill, go ahead and show em that.