It’d be weird for a civilization with gunpowder not to have cavalry, right?
I feel like at least giving them the Scout Cavalry is a decent compromise.
It’d be weird for a civilization with gunpowder not to have cavalry, right?
I feel like at least giving them the Scout Cavalry is a decent compromise.
All Eastern European civs had hussar, full cav blacksmith and hca. Bohemians or Poles didnt generate any problem
Theres no problem with it
Its weird but in a good way
Its flavourful
Point well taken.
I hate the minimum character limit.
Honestly this whole regional thing is going a bit too far. Let’s not treat the building sets as anything more than they actually are: art design teams showing off and a coded in aesthetics choice.
Wow! you are going to be quite busy it would seem!
Since I am not the one designing it, I am sure it will be nice!
It takes me about half an hour to draw each building, so I won’t be as busy as you think.
If the Swahilis were Muslim, then the African Monastery at least fits them better than it does the Ethiopians, it’s a mosque after all:
Also, I’ve been thinking that, along with unique castles, every civ should get a unique monastery.
From PCM III: Great Zimbabwe: Archery Range, Barracks, and Stables become garrisonable and gain an attack
Well, the graphics of a game, although secondary, help immersion in the story. It’s cool.
Anyway, I don’t intend to design sets for every civ I mentioned, but one for the three.
I’m talking about how certain building sets need certain unit comps like middle easterns all needing gunpowder that’s abdurd!
Oh yes, my bad. I thought you were talking about the regional architecture mentioned above.
I agree with you and I think this feature Apocalypso saw was mere coincidence.