This is a “Camel+Siege” civ I designed on 29 January, 2020.
Camel & Siege Civilization
Team Bonus : Camel +2 LOS
Civilization Bonus :
- TC techs are 50% cheaper
- Siege Engineering free ( Requires University )
- Camels fire 25% faster
Unique Tech :
1. Rams +100 attack vs building (300 food, 400 wood)
2. Camels +4 attack vs Infantry (500 food, 450 gold) - UU included
Unique Unit : Camel (65 food, 65 gold)
HP : 105, 130
Attack : 6, 8
+2, +3 vs infantry
+1, +2 vs spearman
Melee Armor : 1, 2
Pierce Armor : 0
Firing Rate : 2.03
Speed : 1.4
LOS : 5
Elite Upgrade : 750 food, 600 gold
Tech Tree :
Barracks : No Halberdier
Archery Range : No HCA and Parthian Tactics
Stable : No Cavalier ( Have Steppe Lancer )
Siege Workshop : No SR
Blacksmith : No last armor for infantry and archer
Eco : No last farm and stone upgrade, guild
University : No BT, Treademill Crane, Arrowslit, Architecture, Heated Shot, Keep
Dock : No Heavy Demo, Fast Fire Ship, Shipwright
Monastery : No Theocracy, Heresy, Illumination, Block Printing
Castle : No Hoardings
Not the best suited for Bedouins. And personally I wish they wouldn’t have any siege bonus. As you and @Doeswegotta asking for some heavy cavalry+heavy infantry civ, I think I will also go that route with small camel bonus.