The ‘apply shading’ trigger effects can change the colors of most unit & objects available in Retold, but by default they can be a bit of a pain to use since they require manipulating values in trigger fields and can also be combined with each other with seemingly random effects.
To overcome this and help inspire modders I’ve added a new feature to my Modder Map that lets you easily test out over 30 million combinations of shading effects on the entire map. After many hours of testing I’ve come up with 100 cool shading combinations for you to try!
Let me know if you use these in your own mods or if you find new good shading combinations to use!
Here’s the main map: https://www.ageofempires.com/mods/details/308828/
Second map (early beta) for testing shading combinations on multiple copies of same units / objects: https://www.ageofempires.com/mods/details/316095/
And a spreadsheet with the 100 shading combination values to use plus notes & tier ratings for each (I highly recommend everyone check out the S / S+ rated combos!): https://docs.google.com/spreadsheets/d/e/2PACX-1vQEuf04aO5gTj12dBacXo8h6Rmxi6GUmJRZKZNG8d_4p_QzW9zfvyHXVesu6LueXr1uA-p6fn60TAOm/pubhtml
Screenshots:
Full Map with all units & objects available in Retold!
100 Water Carnivora with shading effects
100 Thor Hammers with shading effects
Unit Skins!
Combo #0: Default (No shading applied)
Combo #27: The Fire Nation
Combo #19: Staring At The Sun Gods
Combo #35: The Emerald Aisle
Combo #8: Pale Blue Dot
Combo #63: Nice Work, Bone Daddy
Combo #82: Interrupted Wololo
Combo #60: Piltover Heights
Combo #16: Thundernaps
Just select these units to see the shading effects applied to everything on the map!
Both maps are still in beta as of this post so please let me know if you find any bugs or recommend any changes.