Think about it; with the speed change maa can run away from archers but still actually lose to them - the only units the now beat are skrims.
Given that spear/skirm is the counter to the common scout/archer wouldn’t going all in crazy on age2 and pushing with a gold heavy comp of maa/archer be really hard to hold?
Like, you make skirms to hold archers, then add a few spears to zone the scouts - but maa can also kill skirms now (if they try to stop and fight) and dont care about spears anyway.
Which civs could pull this off?