Issue:
In early stages of the game my Town center kills enemy scout (Es1) which had lots of sheep >15. The sheep herd was left alone with following situation: Enemy scout 2 (Es2) was heading towards the herd and my scout going towards the herd.
The player of Es1 had control of the herd and gave the order for sheep to move away from my TC. Once both scouts (my scout, Es2) came close to the herd the enemy player Es1 gave command to the herd to move to Es2. Both my scout and Es2 were very close to the herd and I believe this to be a sync issue (Ping was higher) where the game crashed once 80% of the herd had command to move (herd) to the Es2 and was caught in my scouts control influence. I would say sheeps should’ve gone to my scout, i think i was closer, but thanks to the command sheep got early into the control of Es2 player.
Trigger Event:
Sheep herd influence control involving 3 players, A,B,C. B and C are allies. B has no scout and has initial control of the herd. C has scout moving to the herd. A with enemy scout moving to the herd. Once both scouts are in fairly close range player B issues order to herd to move-herd to scout C while in influence range of A scout. Game crashes.
Repro Steps:
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Description and trigger are very detailed.
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Don’t want to ever reproduce this, it happened in ranked game.
