Crash while spectating game

  • Build Number: 16.1.9737.0

  • Platform: Steam

  • Operating System: Windows 11

Issue:

Game crashed while spectating an FFA

Trigger Event:

Excerpt from the crash log:

(I) [23:55:28.367] [000010784]: World_KillPlayer - Player [w] killed on game tick [9002] due to [7]
(I) [23:55:28.367] [000010784]: Player [wretchedeagle2] killed on game tick [9002] due to [loss]
(I) [23:55:31.247] [000010784]: GameObj::OnFatalScarError: [Invalid parameter 9 (type expected=const char*, received=nil) in function UI_CreateEventCueClickable
  Lua             conquest.scar                  Ln  810 ((null))

]
(I) [23:55:31.247] [000010784]: GAME -- SimulationController::Pause 1
(I) [23:55:31.247] [000010784]: *FATAL SCAR ERROR: Invalid parameter 9 (type expected=const char*, received=nil) in function UI_CreateEventCueClickable
  Lua             conquest.scar                  Ln  810 ((null))

crash-log.txt (131.7 KB)

Repro Steps:

I cannot reproduce this reliably.