Cultures Modding - Unsupported Through Additive System

  • Game Version: Premium

  • Build Number: 1.00.18.49472.0 (573760R)

  • Platform: Steam

  • Operating System: Windows 10

Issue:

When following the standard procedure for creating additive files, I.E. adding name_mods to the XML file name and adding the proper culturesmods suffix to the main XML tag, it does not apply its changes to the game.

Trigger Event:

Applying the additive file process to cultures then loading the game to see its changes not apply.

Repro Steps:

  1. Create a cultures_mods.xml file, following all standards for additive modding as the other files do.
  2. Populate the file with information similar to an existing culture.
  3. Notice that the changes are not applied.
2 Likes

We also need an official list of data files that currently support additive modding, similar to the one that exists for AOE3DE.

Additive Data Mods – Age of Empires Support

1 Like

Every file generated by DebugOutputGameData is additive

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Thanks, I hadn’t thought of that. The data files that support additive modding are many more than I knew. Do you know of any other cases of files generated by DebugOutputGameData that are bugged or unsupported through the additive system besides “cultures.xml”?

No and I think culture one is special because it’s a bit UI related too - I don’t think they inteded to have more row auto created

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