DebugOutputGameData not showing stringmods

Hey there!
I made some string mod. The thing is that it doesn’t work. To test what happens, I added DebugOutputGameData to the user.cfg file. An unrelated stringfile appears in Temp\Age of Empires 3 DE\Data\data\strings\<language>
My files are all called stringmods.xml and are like this

<?xml version="1.0" encoding="UTF-16"?>

<stringmods>
<stringTable version ="5">
<language name="English">
<string _locID ='someNumber'>Long Swordsman</string>
</language></stringtable>
</stringmods>

I have a copy in both
mods/local/modName/Data/Strings/
and
mods/local/ModName/Game/Data/Strings/

Any help would be appreciated

I made a string mod by simply copied the official example and it works normaly.
My mod is placed in \data\strings\english

Could the extra texts like "encoding=“UTF-16”, "version =“5"” cause the problem? Or you put the mod in the wrong folder?

data/strings/english/CHANGEDFILE.XML

Got it working. I had to use mergeMode=‘replace’