I disagree with you right there. Sure the game could have been better when out but we all know how the development of a game works out and how devs can just lack in time or in resources when they are pressured by a dead-line to respect.
THIS reactivity, answering to so many feedbacks made by the community, with some of them being not that obvious (the map pool question… it’s a difficult question, not everyone agree about it), it’s quite amazing. We should thank them and support them in their work right there
A deadline should be something to make sure work is done in time - not something to be an excuse for a poorly finished product. Yes, it become somewhat normal in the gaming industry to be that way, but I still think it’s bad - and I still think the release state of the game was bad and should not just be forgotten, not that it is (probably) going to become good.
I agree though, that we should appreciate what the devs are doing now, that we should support them and that we should hope the game has a bright future.
But don’t make it look like everything was fine all the time, just because it is going to become good now.
Of course I am still happy (and thankful) with what is probably going to happen now
What I really miss is a spectator mode in a single player- there was such an option even in HD edition- so you can watch AI fights- sometimes it’s very interesting ) Also I really want to see icons with unique players colours - when you play red colour- you unit icons colour is also red. And speaking about colours- it would be nice if we could get at least two new player colours- like in AOM, imagine how cool it would be to play with brown or some dark grey colour- some units will look awesome in new colours )
I’m not acting like anything The released product had some things that could use improvement and fixing, such is the case for a lot of newly released projects… whether it be in the gaming industry, or most any other industry. I don’t view the patch update as doing any favors; I view it simply as a matter of business; they’re trying to get issues and feedbacks addressed. Yes, ideally everything would’ve been perfect for everyone and the infinite variety of PC configs out there upon the game’s release so we can all play as we wish to, but alas.
If there are any favors done, it’s that they greatly updated a game that was released in the year 1999. The alternative would have been to do nothing. I can think of a zillion other games I’ve played over my life that the original IP holder or eventual owners of it through acquisitions, etc. have done nothing with games I love, but I’ve wished they had.
Anyway, I don’t want the discussion to be arriving on this point of ‘eventually things will be fixed’, that’s a nonsense point to discuss and it’s not the major problem. The complaint, again, is about transparency and feedback.
I’m hyped for this update. I’d really love to see the patch notes in advance though! So we can see exactly what has been fixed/nerfed/updated. I’m assuming there’s a Steppe Lancer and Cumans nerf, but it’d be cool to know exactly what has been targeted.
This is true - but the game is currently a hot fcking mess. Lobby not working properly, tons of anoying bugs, unstable performance, memory leak and randomly network drops and people network adapters disconnecting. Calling it a “finished” product is taking it a bit to far. They need to fix the product their litrary allready sold the costumers. I dont want “extra” futures at this stage - just want bugs to sorted out and matchmaking system to make sense. That is really not demanding very much, is it really?
For an example many of us, including MBL, wants this disconnect bug to GTFO. We have waited weeks and we STILL dont have it pinned down as “known bugs and issues” or have had any official response from Microsoft or AOE2 DE dev team or community managers… Is ridiculus at this point…