Actually I’m saying they have valid uses (as I even said before) but they aren’t supposed to be great. They’re kinda a niche use thing, which doesn’t mean they don’t have any uses or that you shouldn’t use them, it means you should know how and when to use them.
Italy is pretty weak actually, from your comment I can’t tell if you know that or not. I’m reading some sarcasm into this. If you weren’t being sarcastic, this sounds like a skill imbalance and a situation in which you needed hand cav to stop his skirms meleeing your artillery.
I think Ports are a better designed civ than Malta, which needs some kind of buff but not necessarily one to their towers.
First off, sometimes talking about the level of game knowledge a player has is relevant. Sometimes it is a gap in game knowledge or skill that creates issues (ie it’s not always an issue of game balance when an individual has an issue dealing with a build, unit or strategy). In one of your other topics you said some things that make it sound like you lack certain knowledge about the game. Then you brought up your own treaty rank as an ‘Appeal to Authority’, so you made things about you first when trying to shut someone else down. Then basically got upset as people started noticing that what you said wasn’t extremely impressive.
The appeal to authority combined with the following statements is why I brought up Dunning Kruger. Also, I questioned your game knowledge, I didn’t go after your intelligence… certainly doesn’t seem as though you showed @DRIVE2024 the same respect.
[quote=“JuanTheHunter, post:20, topic:253812, full:true”]
What is the difference between a skirmisher and a mu################# [/quote]
I don’t agree with your logic here, but would this last one apply to outposts by you own logic?