- Build: 101.101.32911.0 4395365
- Platform: Steam
I just played a game where a few defensive stance units (specifically onagers but seems to happen with any unit) attempted to chase hostile units which came into their line of sight across the map. That most definitely is not how defensive stance functioned in AoC or HD/2013 and runs completely contrary to its name and description. It appears that both defensive and aggressive stances are being treated the same. I haven’t conducted any testing to check whether there are problems with any of the other stances too.