Dequeuing from Global Queue not accurate

Clicking on icons in the global queue does not always dequeue the item clicked, but rather dequeues the first item in queue for the building

For Example, if one queues a Teutonic Knight unit then a trebuchet (in the same castle). Clicking the trebuchet would dequeue the Teutonic Knight.

I hope this would be fixed in a later patch.


Thanks for the report, this should probably go to the bugs section.

A very similar issue was reported here: Removing items from global queue not working properly if building has both units and technologies in the queue and is currently under investigation by the devs.