The Knights Templar technology Desert Citadel states that it grants 1 melee and 1 ranged armor to your units within a certain range of your Fortresses. This is working correctly for most units, but it is not granting armor to Villagers or Pilgrims, which I understand to be “civilian units” and therefor units based on the Knights Hospitaller bonus. If this is intended can we get the language on Desert Citadel cleared up (“non-civilian units” or “military units” or something) or if it is unintended can we get the upgrade behaving correctly?