Yeah I can’t stand his focus on negative civ bonuses, he has this weird obsession with only giving bonuses if it comes with huge drawbacks attached. Or just such extreme civ differences that it would be impossible for them to follow a generic build order.
it’s also possible to rename units and modify their stats almost completely. so it’s really possible to change the game inside a scenario. and its really not hard.
i’ve did something similar:
well random or not, he has indepth knowledge and know his stuff. its a great channel tbh
making them into civ is otherwise another discussion but perhaps dev can use his vids for some reference/content
The Northern European DLC could bring cool civs (Danes, Swedes, English and Irish), epic campaigns (Ragnar, Bjorn, Ivar, Alfred and Elizabeth I) and the Northern European Architecture Set!!!
Yeah I agree he has a good degree of imagination and knowledge but at least for the knowledge it’s not that other people do not have internet so my point simply is that if you wanna break vikings there’s enough accounts for each of the three civs to be found. If one wants to of course…
If I understand correctly, this is kind of hilarious. You pay an extra 1000 gold and 375 food for hussars that are only as good as Ethiopian ones, probably the second-worst hussars in the game. I also can’t imagine what this is supposed to represent historically or thematically.
It would need bonus damage against eagles and cavalry – which might not be a problem – and a pretty huge line of sight – which seems kind of silly to me.
The nordic regional scout has a base starting stats of 30 HP 0/0 armor and speed of 1. Supposedly if it kills a villager lol it can steal resources but… right