It’s good to let the devs know now and then what the priorities are from a player’s perspective. But also note that some issues like pathing a very hard, it seems to be in the core functionality so it’s hard to change without breaking a lot of other stuff. So it takes a long time to improve and you can’t let all developers work on it simultaneously effectively, so it makes sense that they do multiple things at the same time. If I remember well, pathing changes are mentioned in the changelog of all the recent updates, so I think they are definitely taking it seriously.
It is a matter of allocation of resources and priorities.