Hello guys. I’m making a mod, and this happens in the campaigns when I create the key-value-modded-strings-utf8.txt
Only happens with relics. All other variables seem to work…
This happens even with a mod that only contains the game’s copy-pasted and renamed key-value-strings-utf8.txt
Does this also happen to you? I wan’t to know if is an problem on my part.
Easiest way to check is Barbarossa 1. There’s a relics captured counter from the start.
Many thanks!
