We know that Muslims cannot eat pork, so Islamic civilizations cannot hunt wild boars. However, they just give a bonus to Islamic civilizations to gather berry faster. Do you think this design is boring?
The berry gathering rate: 0.66 f/s
The deer gathering rate: 0.825 f/s
The berry gathering rate of Abbasid: 0.66*0.25 = 0.825 f/s
The Mongol in history were both nomads and conquerors, so they had more offense than defense. They used their great mobility to create the Mongol Empire. That’s why the Mongol in AoE4 cannot build the wall or other defensive building but outpost. However, their outpost cost is cheaper with an speed aura, Yam, which was a postal system or point route messenger system extensively used and expanded by Ögedei Khan and also used by subsequent Khans. Besides, they don’t need to collect the stone to build the defensive buildings, but they can build the Ovoo to gather the stone to produce more units or upgrade the improved techs. These designs are more interesting than the berry gathering bonus.
The meat except seafood is forbidden in Japan for a period of time. That’s why the Japanese in AoE3 cannot hunt any animals including the livestock animals, but they can build the shrine attracting animals and generating resources.
The cow in Hindu society is traditionally identified as a caretaker and a maternal figure, and Hindu society honors the cow as a symbol of unselfish giving, selfless sacrifice, gentleness and tolerance. That’s why the Indians in AoE3 cannot gather the food from the livestock animals, but they can build the Sacred Field which livestock can be stationed to generate XP.
There are 2 Islamic civilizations in AoE4. Did Relic just design the same bonus for two different civilizations? (Delhi and Abbasid) It’s very boring.