Game Version:
- Build 2.8, Extended Edition - Tale of the Dragon, Steam
Issue:
The texture surrounding the neck frill and back scales of the Azure Dragon and the Earth Dragon need to be cleaned up. I believe a transparency issue related to them was solved a couple of updates ago, however it’s a rather shoddy fix, and as a result, the outline of the scales on these units appears extremely pixelated and low quality, and some of the black background still remains.
Images showcasing problems:
Azure Dragon
Pixelated scales down full length of back + black texture not completely removed
Earth Dragon
Pixelated texture around frill + black texture not completely removed
Pixelated scales down full length of back + black texture not completely removed
This may seem like nit-picking, but the issue is actually much more visible in-game, and these kind of pixelated edges are not present on any other unit or model in the game.
Reproduction Steps:
Reproduction not required. Texture issue is present across all modes of the game.