Dragon Textures Still Require Fixing

Game Version:

  • Build 2.8, Extended Edition - Tale of the Dragon, Steam

Issue:

The texture surrounding the neck frill and back scales of the Azure Dragon and the Earth Dragon need to be cleaned up. I believe a transparency issue related to them was solved a couple of updates ago, however it’s a rather shoddy fix, and as a result, the outline of the scales on these units appears extremely pixelated and low quality, and some of the black background still remains.

Images showcasing problems:

Azure Dragon
Exhibit A

Pixelated scales down full length of back + black texture not completely removed
Azure Dragon Scales

Earth Dragon

Pixelated texture around frill + black texture not completely removed
Earth Dragon Frill

Pixelated scales down full length of back + black texture not completely removed
Earth Dragon Scales

This may seem like nit-picking, but the issue is actually much more visible in-game, and these kind of pixelated edges are not present on any other unit or model in the game.

Reproduction Steps:

Reproduction not required. Texture issue is present across all modes of the game.

So many units and building have this problem bro.