Dubble archers' strategy in 4v4 arabia game

Meta on 4v4 arabia game is archers & scouts. I think so too, but I feel dubble archers’ composition is also good on it; both flank & pocket go archers and attack the opponent flank. They have a possibility to eat the enemy scouts & archers even if archers can’t enter the enemy base.

Sure they have lack of mobility so can get cavalry raiding. Dubble archer strategy won’t be good on 3v3. However, I saw a 4v4 arabia game on a stream that dubble archers ate scouts & archers in feudal, entered the enemy base, and won. Probably dubble archers’ composition can be a meta.

How do you think about it? Which is better on 4v4 arabia, scouts & archers or dubble archers?
(It’s assumed that there isn’t any bad pathfinding)

  • yeah, dubble arhcers strategy will be new meta
  • no, scouts & archers will beat archers
  • both may have same power each other
  • other answer
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Scouts and Archers is a thing for a reason, rather than double Archers, because the two units cover each others weaknesses (if one team goes double Archers, the defending opponent can actually make Skirmishers without them instantly dying to Scouts), and because the pocket players are further away from the enemies, so using a slow unit like Archers as the pocket means that your team won’t be able to fight together with timings that actually pressure the opponent effectively.

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