If Dutch instead had their mine gathering buff increased to 30%, villager cost decreased to 80g, started with 100 extra food and gained 5 Skirmisher/5 highlander cards age 2, and had 9 bank capacity/60 villagers baseline instead of locked behind cards.
but lost bank wagon and colonial militia card as well as a 100 coin crate, and banks had their costs increased to 800 food/100 wood and hp decreased to 2500 hp.
nerf early boom/turtle potential and crank their early aggression factor all the way up, creating a pressure/timing focused playstyle that is very map control based.
instead of staying in base, they will be forced to move around rapidly depleting mines to keep up production of units, as well as securing fresh hunts to establish banks.
wouldn’t that be a huge playstyle improvement of what they are currently?