Please review this clip.
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The clip starts with knights running away from attack move location. By this point, this behavior should be common knowledge. And I hope fixes are underway.
I would like to draw your attention to the behavior of the archers more into the clips. In it, you can see archers are repeated given fresh commands to attack opposing longbow/spears in range but behind wall. Yet these archers refuse to listen but wants to circle all the way around the map instead.
It made the engagement completely unplayable.
I hope some serious attention is being paid to unit pathing.