El Dorado 3 (Nemequene's side) too hard at standard difficulty

The third scenario of the El Dorado campaign, at least when playing as an ally of Nemequene, is too difficult for the standard difficulty level, for casual players like me. Resources around my village are scarce and slowly gathered, while my faction’s enemies, mainly Quemuenchatocha, attack with increasing force and advance to the Imperial Era too early, without me even having time to collect enough resources to set up my defense and upgrade my troops.

Because of this, Quemuenchatocha and the factions that start as my enemies attack with full force, with fully upgraded armies, including mangonels and plenty of expensive Temple Guards that devastate my troops, countering all my soldiers, while I still struggle to recover from the initial attack of the yellow enemy and build defensive structures. Even my slingers can’t match their infantry’s might.

I ask the campaign developers to please, in the next game patch, ease the difficulty, at least for the standard difficulty level, because this scenario, as it is now, is frustrating for non-pro players and prevents us from advancing to the next scenario without cheating.

1 Like

Something similar happens in the 2nd level of the Tupi campaign of Arariboia:

You are attacked very early after building your first Town Center, with the Enemy at Castle Age (III), while you are in Feudal age (ii) with scarce resources and no base at all, except for a Town center.

The only way to defend yourself is to build your town center near or inside your ally’s base and then advance, diverting the enemy to the allied base so they don’t kill you instantly.

I think they should balance these levels.

1 Like