IDK if this is a bug or not but the enemy is inconsistent in what it does when eliminated via landmarks. The player / AI turns white and most units stop moving. But villagers continue to collect resources and if the military was attacking upon elimination they continue attacking. They follow their target across the map like wolves. Shouldn’t they just get set to idle? It’s annoying because I can’t attack-move to kill them since they are no longer enemy - I have to single click attack to kill each unit individually.
It’s also annoying that the villagers continue collecting resources, reducing the amount available to players. The white player doesn’t spend so why are they collecting?
Also, the white units can be claimed with monk conversion. Is that intended? Seems potentially OP to be able to convert 30 villagers that can’t run away.