Enemy buildings vanish on singleplayer campaign maps with AI shared vision

When playing singleplayer campaign maps with AI allies who share map vision, whenever a unit owned by the AI ceases to have vision of an enemy player’s building (either the unit moves on and the building leaves the unit’s FOV or the unit dies) it vanishes completely.

Video because explaining is hard

A post was merged into an existing topic: [BUG] Enemy Buildings Return Invisible when not in LOS