Expanding Magyar Wolf Bonus

hi! so, to keep things short, magyars are a good civ overall that i do not think need a buff, but they only have 3 bonuses and 1 is probably the most niche bonus in the game and weird, “villager kill wolves in 1 hit”

i wonder if we can take the concept of this bonus and expande it a bit to make it a bit more interesting while not being a big buff for the civ. i have this idea i want to share:

  • “villager kill wolves in 1 hit, and you know the location of each wolf on the map, and of each huntables withing X tiles from your TC” (visible like the burmese relic bonus. the range is limited from your TC to avoid laming your opponent huntables)

what would you think of this upgrade?

3 Likes

Leave it the way it is. Needs no changes. Knowing where the wolf are give too much map info.

I do not like the idea.

  • Having weird a bonus like Celts herdable hunts or magyars one shot wolf is not a problem as Magyars still have overall more interesting bonus list than some other civs.
  • Persians also have the +100% hp bonus as weak/weird bonus. Mostly for a douche like Magyar wolf bonus is mostly for a forward wall/building.
  • Knowing the wolfs on the map allow dirty laming on some maps where you bring wolfs to enemy base.
  • Seeing boars and deers is an interesting bonus for a new civ as it (1) helps laming due to needing less time finding your food and (2) allows to early push deers to replace sheeps and hence having better uptimes. But this sounds like a buff for Magyars, who as you said, do not need it.
  • It may be nice as new bonus for magyars though if you nerf them somewhere else, like scout discount. But then: why change stuff and risk breaking them when not needed ? It’s not like Magyars are in need of love…

too much map info like what? i mean, burmene knows relic position and that is much, much more useful. knowing where wolfs are, especially when your villager can kill those in 1 hit aniway, is not going to give you that valuable info. better have it than not of course, but why would it be “too much map info”?

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Because wolves don’t spawn within a certain distance of town centers, so if you know where the wolves are, it can help narrow down where the opponent is.

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both celt herdables bonus and persian HP buffs are far more impactful than magyars wolf bonus atm. that bonus is just a ribbon basically, while persian and celts are actually useful

it may give you a hint, but it is still less clear than burmese level of hint, while still being more useful because relics are more useful

and yeah, it is some map info, but can it really be considered a buff for magyars? i do not think so…honestly atm their wolf bonus is very lame and boring

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knowledge is power. so yes. knowing more is definitely a big advantage.

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not all knowledge has the same impact though…

but follow that, we just keep their lame bonus and forget that it exist? or do you have a different idea?

I don’t think Magyars need a buff at all at this point.

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The Magyar bonus is technically useful,maybe nit fir you but for others yes. I don’t care whether or not this Magyar bonus is the least useful of all; one bonus has to be…

Yes, let’s do that. You can forget the bonus exists. I wont.

I don’t have a better idea other than “Let’s keep things the way they are.” because I actually believe the current state is fine and does not need any change.

Overkilled the bonus, bonuses should be elegant and intuitively simplistic, you went too far.

Well, making wolves visible on the map seem pretty simple to me no?

Too much information because of wolves? Laughs in vietnamese…
I like the idea.
What about Magyars could gather food from predators with a really high gathering rate. Could give the civ a different BO using one vil to go hunting the predators across the map. So, you can to choose between traditional BO or risk a vil to get a food boosting to get a better up time. This synergies well with the free attack upgrade.