Right, but at the expense of consistency. Not a good trade, in my opinion.
Yes, it’s the one that was on the AoE wiki. The AoE 3 articles haven’t been updated much since 2018. I started updating them a bit with the campaigns in recent years, and some of the users are already helping me with the other articles…
Yes, it was a proposition anyway…
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Yes, you have fauna to give and give away…
do we also have a list of every tree in aoe1 2 and 3? It would be interesting to see if we are missing as much trees in aoe2 compared to aoe3 as we do in animals.
Yes, here is the list… AoE 1 has 4 more types of trees after RoR… AoE 2 has 29… AoM has like 15 (22 with Retold), AoE 3 must be around half a hundred and AoE 4 like 26…
AoE 1:
In the original and Definitive versions of the game, it is possible to destroy many individual “straggler” trees by constructing buildings on top of them. Forests are blocks to potential building sites, however, and some Forest Trees occur singly.
Return of Rome uses different tree types imported from Age of Empires II, which always block potential building sites. They have 20 hit points, and typically yield 80 wood, with some exceptions:
AoE 2 DE:
- Acacia: Introduced in Age of Empires II HD: The African Kingdoms
- Asian Maple, Green: Introduced in The Three Kingdoms
- Asian Maple, Autumn: Introduced in The Three Kingdoms
- Asian Pine: Introduced in The Three Kingdoms
- Bamboo Forest: Introduced in Age of Empires II: The Age of Kings
- Baobab: Introduced in The African Kingdoms
- Birch: Introduced in Age of Empires II: Definitive Edition - Dawn of the Dukes
- Bush A
- Bush B
- Bush C
- Cypress: Likely based on the Mediterranean cypress
- Dead: Introduced in the Definitive Edition
- Dragon: Introduced in the African Kingdoms
- Italian Pine: Likely based on the Stone Pine
- Jungle: A variant of Palm Forest introduced in Age of Empires II: The Conquerors
- Lush Bamboo: Introduced in The Three Kingdoms
- Mangrove: Introduced in Age of Empires II HD: Rise of the Rajas
- Oak: Introduced in The Age of Kings
- Oak Autumn Snow: A variant of Oak Autumn with snow on the trees and the ground, also introduced in the Definitive Edition
- Oak Autumn: A variant of Oak introduced in Age of Empires II: Definitive Edition, decorated with autumnal coloring
- Oak Forest
- Olive: Introduced in the Definitive Edition
- Palm Forest: Introduced in The Age of Kings
- Peach Blossom: Introduced in The Three Kingdoms
- Rainforest: Introduced in Rise of the Rajas
- Reeds: Introduced in the Definitive Edition
- Snow Pine: A variant of Pine introduced in The Conquerors
- Special tree: Individual tree treated like an embellishment object rather than part of a forest, introduced in The Age of Kings; only appears in campaigns
- Willow: Introduced in The Three Kingdoms
AoM:
- The following trees introduced in Retold and its expansions do not appear to be present on any random map:
- The following trees are spawned via the Vibrant Land myth technology near Houses and contain 250 wood:
Metasequoia
Metasequoia Autumn- The regular Metasequoias that appear on the Silk Road map also contain 250 wood.
- While most natural trees are listed in the Editor with “Tree” as the first part of the name, the Snow Cypress Tree is an exception.
- Due to an oversight, the Peach Tree lacks a description in the in-game help section.
- The Oak is the most common tree found on random maps, followed by the Pine.
AoE 3:
In Age of Empires III , trees are found throughout the map and are shown in the mini map as dark green in color. The types of trees in the game depends on the map chosen for each game. The wide variety of maps in Age of Empires III makes the game have the most diverse natural setting in the series, ranging from cold tundras to the desert of the southwest. Each tree has 6 hit points and yields 300 wood.
AoE 4:
In Age of Empires IV, all trees yield 150 wood and the differences between them are purely cosmetic. Similar to Age of Empires II, straggler trees may be built over even without being chopped down, although they provide the same amount of wood as forest trees. Additionally, trees in Stealth Forests can also be built over, which reduces the coverage of the forest.
Unlike in the other games in the series, there are no ways to knock down trees or cut paths through forests using units other than Villagers. Originally, trees could be bypassed as soon as they were felled, but with update 9.1.176, it is no longer possible to forcibly tunnel through woodlines by chopping trees and moving past them. Felled trees now act as movement blockers the same as when they are part of a woodline, and only once they are fully harvested do they allow for movement to reach the trees behind them.
Love new animal, graphic.
It’s very unlikely we will have more new vegetation in the next DLC because this part of the world (near east and south asian) is already covered well in the game. I think we wil have new decoration but not new vegetation.
Misread the title as “expecting new vegetarian with new DLC”.
But yeah, we could always use some more eye candy in the game imo.
Some Asiatic and African vegetation/trees/plants are available now, but some, specially from (or that were found in) America are still lacking. Just to name a few:
Banana trees! they need to be in. And coconut trees.
Yes! How could I forgot about them when I created the former post!
I agree, but please make Wildlife dynamic. Meaning: Every animal has a certain area to roam freely and is a proper unit. Including fish and whales. Including multiplication. Yes, thats a difficult overhaul, but it would be a really realistic and immersive one.
Cool. Would like them introduced in AOE2DE and all of their game modes. Are they a product of modding or were they created via AI or other way?
They are part of a mod.
This mod so beautiful love it
What is the name of the mod?
Remove the cactus in non american maps
On some map there is cactus. This is very inaccurate because before the XVI th century there was no cactus outside of America. Please remove the cactus outside of american biome.
Below some cactus that I find in an arabian proceduraly generate map. Those cactus are very inaccurate in Arabia before the XVI th century.
Cactus forest
A type of tree see in America
Indian fig opuntia
In AoE4 there is Indian fig opuntia in the Greek Islands biome (see here at the left). This is very inaccurate to see those cactus in Europe before the XVI th century. But adding this plant as a new type of bush berry in american map can be good (specially in the aztec campaign).
Araucaria tree
We will gain those tree in the next DLC thanks dev !











