Hi all, explorers of all civs have “abilities/skills” that shot, heal or do something. However most tend to have 2 abilities that do the same but can be used only vs certain type of units, that on paper doesnt sound bad but makes maintainance harder, increase the number of icons and keybinds, etc.
Thus I suggest that some of these abilities to be unified while retaining their porpouses. For example:
European Explorers have:
- Sharpshooter attack: deals 750 damage, only vs treasure guardians
- Eye of the assassin: deals 475 damage to anyone
It could be 1 skill that deals 475 damage to anyone with bonus vs treasure hunters x2.0. And so on with each skill to work similarly.
DAIMYOS AND SHOGUN
Personally Daimyos have some “issues”, 1st if killed can only be trained at Shogunate, 2nd are able to recieve shipments and train units, making them very unjust, 3rd cant collect tresures.
- 1.- Respawn as Rajas after a time
Recieve shipments/Train units. Replaced, Train Aura: increases training rate of nearby buildings.
- 3.- Able to collect tresures, not really needed but a good adition.
Comment and share your thoughts down bellow,