GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: Version 101.103.48086.0 (#179158) 23798925
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
The Extreme AI skirmisher micro is bugged; they seem to be issued attack orders at a faster rate than they can reload, resulting in that they simply get no volley off at all and are just stuck in an animation spam. See attached video and rec.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST !
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e!
Here’s the steps to reproduce the issue:
-
Launch a game vs. the Extreme AI on 1v1 random map
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Go archer rush
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Observe opponent’s skirmisher micro
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not prese nt?
The correct behaviour is issuing new attack orders no faster than the time required to finish a volley (meaning a javelin is actually thrown and there is actually a chance to deal the enemy damage - if no javelin is thrown then there is no chance to get value out of the units or to deal any damage to the opponent’s units).
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the prob lem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file ser vice.
- bugged ai skirms.aoe2record (7.9 MB)